Dev Log - Statera Gan Circus - Day 2
Hello everyone!
Today was a very productive day for the development of Statera Gan Circus. I have some exciting updates to share.
New Character
I created a new character for the game! I drew and rigged it for animation using Blender Grease Pencil. I'm very happy with the result and can't wait to see this character come to life in the game. Here are some images from the drawing and rigging process.
Procedural Level System
I'm still deciding whether to cancel the procedural level system. I'm weighing the pros and cons and how it might affect the gameplay and player experience. I'll think more about it and make a decision soon.
Next Steps
Later today, I plan to draw new characters to enrich the game's universe. I have many ideas and I'm excited to put them into practice.
I hope you are enjoying the posts here and that they serve as inspiration for your own projects. Feel free to comment and share your thoughts!
Thank you for following the development of Statera Gan Circus. Until the next update!
Statera Grand Circus
Welcome to Statera Grand Circus! This game is being made for the GDevelop Big Game Jam 5
Status | In development |
Author | Riffel |
Genre | Platformer |
Tags | 25d, Cartoon, circus, humor, Procedural Generation |
More posts
- Dev Log Summary: Bobo's Skills - Statera Grand Circus 🎪🐻🚲May 22, 2024
- Dev Log - Statera Gan Circus - Bobo’s Juggling SkillsMay 21, 2024
- Dev Log - Statera Gan Circus - Introducing BoboMay 20, 2024
- Dev Log - Statera Gan Circus - Day 1May 18, 2024
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