Dev Log - Statera Gan Circus - Day 2


Hello everyone!

Today was a very productive day for the development of Statera Gan Circus. I have some exciting updates to share.

New Character

I created a new character for the game! I drew and rigged it for animation using Blender Grease Pencil. I'm very happy with the result and can't wait to see this character come to life in the game. Here are some images from the drawing and rigging process.



Procedural Level System

I'm still deciding whether to cancel the procedural level system. I'm weighing the pros and cons and how it might affect the gameplay and player experience. I'll think more about it and make a decision soon.

Next Steps

Later today, I plan to draw new characters to enrich the game's universe. I have many ideas and I'm excited to put them into practice.

I hope you are enjoying the posts here and that they serve as inspiration for your own projects. Feel free to comment and share your thoughts!

Thank you for following the development of Statera Gan Circus. Until the next update!

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